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Post by [QS] quiXoté~!! on Oct 2, 2010 15:06:24 GMT -5
Frankly, I am a bit disturbed that there has not been on serious debate made in this thread..I hope this is because it is usually debated elsewhere?
In any case, as some of you may know from posts I make or a rare conversation over xfire (mostly Skruffy), I am concerned about the size of QS. I think there needs to be a decision made regarding what we want this clan to be. There are large clans and based on shear numbers, can have good players and they carry the remaining members. There are small clans (like SmJ~!! was, and perhaps what -GB- and =SA= had been at times), where cuts are made more frequently based on activity in halo (not in forums....) and talent was what people got in based on.
Clans like EHI_ (small clans) were feared because everyone of their members were talented. For those who don't know some history, x me for a brief. Now I am not saying every member could not be beat, but it was pretty likely they would win in a 3v3, even with their weakest member.
Clans like CIA (large clans) were not good, but they were always in b_. Then they managed to get some good players and that multiplied so the clan name improved based on these top players. The remaining players were still not very good, but they could get these members to be in clan matches.
I feel during my time here that QS has been closer to the latter. A large clan, where there are a number of good players, but all are not at that threshold. There are great members, but as I remember from a conversation with ikilldu the other day, people may not wish to play other clans unless a "top" player is playing.
Outside of the restraints of clan size, there is the HT reality of fewer people playing. The larger a clan (QS + r3), the fewer clans able to be formed to prove a threat. It is nice to be on top, but is it really on top when half of trial is in your clan? Just an exaggeration, but you get the idea!
Here is the bottom line (and the point of this thread):
Will QS be a large clan (>30 members), recruiting to keep numbers high, rather than ability? or Will QS be a smaller clan (<30 members, though <20/15 is closer to my ideal) where all players are confident in their fellow members abilities and the inactive members are cut?
Now I made this a simple 2 sided debate, of course there are shades of grey....and other pros/cons to each side. I would be interested to hear your thoughts and maybe make a conscious decision regarding the future of QS.
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Post by [QS]~Wolfie|Eternal|Flowie on Oct 2, 2010 17:09:16 GMT -5
I absolutely agree on this, these players should be kicked for inactiveness
Random Viper Cloud Bigboi Cracka (I think i saw him in a inclan last week, but not sure) Maybe Agony he hasnt done anything since he has been in QS
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Post by [QS]~Wolfie|Eternal|Flowie on Oct 2, 2010 19:27:20 GMT -5
Still, those ppl should be kicked for inactiveness xD
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Post by `SNΞΔKY_[QS] on Oct 2, 2010 20:15:20 GMT -5
Still, those ppl should be kicked for inactiveness xD Agreed. We also need to actively recruit new people into QS. It's the only way to survive. I understand what you are saying Quix. We have debated this in the past. To specifically answer the question: Will QS be a large clan (>30 members), recruiting to keep numbers high, rather than ability? or Will QS be a smaller clan (<30 members, though <20/15 is closer to my ideal) where all players are confident in their fellow members abilities and the inactive members are cut? Look at it this way..Lets pretend that for every 5 players one is highly skilled. Now, take a clan with 50 members. That would mean you would have 10 highly skilled players... WITH 40 MORE POTENTIALS if you recruit wisely. Or, you could simply have a 10 person clan with all top skilled players. Now ask yourself which clan has a better chance of survival. Or just take a look around and ask yourself how many 10 person (or less) top skilled clans have been around since 2006... Exactly. NONE. Bottom line is that we already have those top notch players like any small clan does. The difference is that we also have a bunch of people currently in the process of getting better and better with time. Mike is a perfect example. Bmac too. So, when someone leaves us like Tonic or Pickle it doesn't hurt us as much than if we were only a 8 person clan...Can you imagine that?! We would be in a world of hurt as a small clan with losses we just went through. We probably would have died because of it. But no - even after losing Pickle, Tonic and Soze we are still strong as ever because we are a bigger clan. I say focus on keeping QS alive by actively recruiting people with potential, and not becoming a small highly skilled clan because we already have that skill anyway. Bigger is better in this business. It keeps you alive.
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Post by [QS]~ikilledu on Oct 2, 2010 21:48:04 GMT -5
I absolutely agree on this, these players should be kicked for inactiveness Random Viper Cloud Bigboi Cracka (I think i saw him in a inclan last week, but not sure) Maybe Agony he hasnt done anything since he has been in QS also shogun he inactive
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Post by [QS] quiXoté~!! on Oct 2, 2010 21:50:21 GMT -5
Very reasonable argument, Sneaky, and I agree that always having that potential is very useful. Having inclans is a great way to share that experience. I do see that bigger can be better, but with the number of players decreasing, I do fear a bit about recruiting too many and not having anyone to face! Any other's have thoughts? I was hoping this would be a more involved debate! :]
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Post by [SQ] Alc on Oct 2, 2010 23:01:14 GMT -5
No, he logs onto xfire regularly. And I have played him recently also. I think we need to find the middle point for size. While we do want to survive, we might as well admit it. Trial is on it's last leg. If we are lucky, someone will release halo 3 for computer, and we can all move there. But in the end, we have only one, maybe two years here left. But while we are here we do need to survive. But since this game is about fun, while maintaining competition, having a larger clan is better. It makes the perfect setting for large inclan brawls, and provides a large social hub. We don't have to be the best to have the most fun. We have some very notable players. But even our players that are only 'ok' know some stuff. So to sum this all up, we need to kick those people, actively recruit, but not go out of the way to recruit every newfag and shitty. Fresh blood is good, even newb potential blood is good.
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Post by [QS]~Wolfie|Eternal|Flowie on Oct 2, 2010 23:45:39 GMT -5
Fresh blood is good, even newb potential blood is good. Saying that reminds me of you ^_^ look where u are now
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Post by [QS] quiXoté~!! on Oct 3, 2010 8:58:49 GMT -5
People talk from experience, wolfie. I wasn't hoping for this thread to become a who is inactive thread. :[
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Post by `SNΞΔKY_[QS] on Oct 3, 2010 8:58:52 GMT -5
I do fear a bit about recruiting too many and not having anyone to face! That's not realistic. There are thousands of people throughout the world that still play trial -- many of them will form new clans-- and those new clans will form only because there are existing clans such as us who are active. Some kid is gonna get raped by someone wearing our tags, get pissed, will form his own clan and try to fight us (that's how we got started lol). Microsoft took the HT download off their website a year ago. Since then, Trial has gone down but it's not dead. Spreading the word through websites like ours and providing a download links for trial on the internet will keep trial alive forever. People like free - and HT is one of the best free games out there. Still. Remember, there is also CE and FV, and hopefully one day like Hypnos said, H3 will go online.
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Post by [QS]_Collin on Oct 3, 2010 9:17:47 GMT -5
so are we going to cut people who have not been active in the past two weeks straight? i can go hunting and find them ALL!.
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Post by [QS]~ikilledu on Oct 3, 2010 9:54:25 GMT -5
Fresh blood is good, even newb potential blood is good. Saying that reminds me of you ^_^ look where u are now ?
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Post by [QS]~Wolfie|Eternal|Flowie on Oct 3, 2010 10:14:51 GMT -5
Saying that reminds me of you ^_^ look where u are now ? Hypnose was new blood remember? and he improved of course lol
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Post by `SNΞΔKY_[QS] on Oct 3, 2010 14:32:10 GMT -5
Talk about the size of QS and what you guys think. Stay on topic.
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Post by [QS]~Wolfie|Eternal|Flowie on Oct 3, 2010 14:35:24 GMT -5
Yes those inactive people should be kicked.
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Post by `SNΞΔKY_[QS] on Oct 3, 2010 14:42:54 GMT -5
Yes those inactive people should be kicked. lol ok Wolfie that actually made me laugh. Quix wants us to discuss the size of QS and what we think. We all agree the inactives should be kicked and we will get around to that. For now, lets please discuss the size of QS please before Quix blows his top.
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Post by [QS]~Wolfie|Eternal|Flowie on Oct 3, 2010 14:51:01 GMT -5
Hmm those inactive people should be kicked.
xD jk yes this clan is different from the others, because it plays with great players, and people that will be trained to be that level. The size of QS is fine in my opinion.
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Post by [QS] Bmac on Oct 3, 2010 16:36:41 GMT -5
The best part about a large clan are the inclans. The best parts about a smaller clan (say15) are: easier to manage, more active and vetren halo players, more likely to be less multiclanners thus saving us all the bs of kicking them and posts, theres mnay more but im lazy to list them atm
Anybody else thinking a slightly smaller clan would be better ?
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Post by [QS] quiXoté~!! on Oct 3, 2010 16:59:42 GMT -5
I think i'm the only one Bmac. Sneaky, you underestimate me, I don't rage easily. ;]
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Post by `SNΞΔKY_[QS] on Oct 3, 2010 19:00:22 GMT -5
Sneaky, you underestimate me, I don't rage easily. ;] Good to hear -- I was getting a bit nervous.
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